With portability in mind I ported the 3d Engine for the commodore plus/4 on many BASIC System of that era (even to modern PC). The next major step is to bring colours to the renders. In Blender i (mis-)use Materials to define the colours of the faces, which are exported to the Obj-File. Here the promising first result on a Atari ST, which is my experimenting plattform for further developments and ideas. A plus/4 MultiColor version is in experimental phase (see screens) .
Dowload-Link (Atari ST only): Parrot3dDemo.zip
Preview Plus/4 MC Version: