This year i competed at Forndata Summer 2021 (https://www.forndata.org) in the graphics competition with a three step 3D-render for the commodore plus4.
Some background infos:
- The scene is separated into 3 renders with following order: boosters, shuttle and space station.
- After each render the screen-memory was saved in a file, and then loaded for the next render as „background“ image.
- The renders are done on an emulator in warp mode. Doing this on a real machine would take probably 1-2 hours or more per render, but its totally possible.
Model-specs (retopologized):
ISS: 1105 vertices, 1195 faces
Shuttle: 2504 vertices, 1733 faces
Boosters\Tank: 2699 vertices, 2165 faces
The base models were provided by the NASA 3D Resources site. I adapted them for this 30-40 year old computer. Thank you for inspiring me!
PRG: spacesh.prg