Archive for Juni, 2021

Forndata Summer 2021

Sonntag, Juni 6th, 2021

This year i competed at Forndata Summer 2021 (https://www.forndata.org) in the graphics competition with a three step 3D-render for the commodore plus4.

Some background infos:

  • The scene is separated into 3 renders with following order: boosters, shuttle and space station.
  • After each render the screen-memory was saved in a file, and then loaded for the next render as „background“ image.
  • The renders are done on an emulator in warp mode. Doing this on a real machine would take probably 1-2 hours or more per render, but its totally possible.

Model-specs (retopologized):
ISS: 1105 vertices, 1195 faces
Shuttle: 2504 vertices, 1733 faces
Boosters\Tank: 2699 vertices, 2165 faces

The base models were provided by the NASA 3D Resources site. I adapted them for this 30-40 year old computer. Thank you for inspiring me!

PRG: spacesh.prg